Press B to March (Dissertation)

doctoral dissertation
Author

Peter Licari

Published

October 6, 2020

Video games are one of the most popular entertainment mediums in America. The average player racks up an average of 7 hours a week and the industry hauls in billions of dollars a year. Despite decades of moral panic and hand-wringing that video games are corrupting the civic values of American youth, very little research has been done to actually see how games influence political behaviors: specifically, our attitudes and tendencies to participate in politics. This dissertation uses a mixture of quantitative and qualitative analyses to argue that certain game experiences—those that make players think about social, moral, and political issues as well as those that strengthen social ties—can affect political attitudes and inspire players to be more active in politics.

The dissertation uses a mix of survey data, archival work, content analysis, and randomized controlled experimentation to present 4 main arguments:

Games, in short, matter—in a lot of ways and for a lot of people. This dissertation provides one of Political Science’s first look into how and why.